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Get Free AccessA new model called Naming Game with Multiple Hearers (NGMH) is proposed in this paper. A naming game over a population of individuals aims to reach consensus on the name of an object through pair-wise local interactions among all the individuals. The proposed NGMH model describes the learning process of a new word, in a population with one speaker and multiple hearers, at each interaction towards convergence. The characteristics of NGMH are examined on three types of network topologies, namely ER random-graph network, WS small-world network, and BA scale-free network. Comparative analysis on the convergence time is performed, revealing that the topology with a larger average (node) degree can reach consensus faster than the others over the same population. It is found that, for a homogeneous network, the average degree is the limiting value of the number of hearers, which reduces the individual ability of learning new words, consequently decreasing the convergence time; for a scale-free network, this limiting value is the deviation of the average degree. It is also found that a network with a larger clustering coefficient takes longer time to converge; especially a small-word network with smallest rewiring possibility takes longest time to reach convergence. As more new nodes are being added to scale-free networks with different degree distributions, their convergence time appears to be robust against the network-size variation. Most new findings reported in this paper are different from that of the single-speaker/single-hearer naming games documented in the literature.
Bing Li, Guanrong Chen, Tommy W. S. Chow (2012). Naming Game with Multiple Hearers. Communications in Nonlinear Science and Numerical Simulation, 18(5), pp. 1214-1228, DOI: 10.1016/j.cnsns.2012.09.022.
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Type
Article
Year
2012
Authors
3
Datasets
0
Total Files
0
Language
English
Journal
Communications in Nonlinear Science and Numerical Simulation
DOI
10.1016/j.cnsns.2012.09.022
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