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  5. Active Healthy Kids Canada's Position on Active Video Games for Children and Youth

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Article
French
2013

Active Healthy Kids Canada's Position on Active Video Games for Children and Youth

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0 Files

French
2013
Paediatrics & Child Health
Vol 18 (10)
DOI: 10.1093/pch/18.10.529

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Mark S. Tremblay
Mark S. Tremblay

Cheo Research Institute

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Jean‐Philippe Chaput
Allana G. LeBlanc
Allison McFarlane
+6 more

Abstract

The effect of active video games (AVGs) on acute energy expenditure has previously been reported; however, the influence of AVGs on other health-related lifestyle indicators remains unclear. To address this knowledge gap, Active Healthy Kids Canada (AHKC) convened an international group of researchers to conduct a systematic review to understand whether AVGs should be promoted to increase physical activity and improve health indicators in children and youth (zero to 17 years of age). The present article outlines the process and outcomes of the development of the AHKC's position on active video games for children and youth. In light of the available evidence, AHKC does not recommend AVGs as a strategy to help children be more physically active. However, AVGs may exchange some sedentary time for light- to moderate-intensity physical activity, and there may be specific situations in which AVGs provide benefit (eg, motor skill development in special populations and rehabilitation). On a déjà rendu compte de l’effet des jeux vidéo actifs (JVA) sur la dépense énergétique aiguë, mais on ne connaît pas leur influence sur d’autres indicateurs du mode de vie liés à la santé. Pour corriger cette lacune, Jeunes en forme Canada (JEFC) a réuni un groupe international de chercheurs afin qu’ils effectuent une analyse systématique pour établir s’il faut promouvoir les JVA pour accroître l’activité physique et améliorer les indicateurs de la santé chez les enfants et les adolescents (de zéro à 17 ans). Le présent article expose le processus et les résultats de l’élaboration de la position des JEFC sur les JVA pour les enfants et les adolescents. À la lumière des données disponibles, JEFC ne recommande pas les JVA comme stratégie pour aider les enfants à faire plus d’activité physique. Cependant, les JVA peuvent transformer un comportement sédentaire en une activité physique d’intensité légère à modérée, et dans certaines situations, les JVA peuvent se révéler bénéfiques (p. ex., développement de la motricité dans des populations ayant des besoins particuliers et dans un cadre de réadaptation).

How to cite this publication

Jean‐Philippe Chaput, Allana G. LeBlanc, Allison McFarlane, Rachel C. Colley, David Thivel, Stuart Biddle, Ralph Maddison, Scott T. Leatherdale, Mark S. Tremblay (2013). Active Healthy Kids Canada's Position on Active Video Games for Children and Youth. Paediatrics & Child Health, 18(10), pp. 529-532, DOI: 10.1093/pch/18.10.529.

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Publication Details

Type

Article

Year

2013

Authors

9

Datasets

0

Total Files

0

Language

French

Journal

Paediatrics & Child Health

DOI

10.1093/pch/18.10.529

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