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Augmented reality to visualize a finite element analysis for assessing clamping concepts

Abstract

This paper presents the development of an innovative augmented reality application for evaluating clamping concepts through visualizing the finite element analysis. The focus is on transforming the traditional simulation results into immersive, holographic displays, enabling users to experience and assess finite element analysis in three dimensions. The application development process involves data processing by MATLAB, visualization in the software Unity, and displaying holograms through Microsoft's Hololens2. The most significant advancement introduces a new algorithm for rendering different finite elements in Unity. The application targets not only university engineering students but also vocational students with limited background in finite element analysis and machining, aiming to make the learning process more interactive and engaging. It was tested in a real machining environment, demonstrating its technical feasibility and potential in engineering education.

article Article
date_range 2024
language English
link Link of the paper
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Featured Keywords

Education
Augmented reality
Machining
Clamping fixture
Finite element analysis
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